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It's probably just a one time transient glitch, but thought I'd report just in case. Could see the game still running in the background, including busses on the affected line seemingly working normally (although difficult to confirm as I couldn't move the map by that point).Error occurred - and just kept popping up every time I tried to close it.Added extra stop to the affected line - I've found this always causes line recalc and fixes most post-road changes line problems.Opened transport tool, Bus tab, selected bus stop.Noticed the "broken transport line" icon flashing - sometimes happens when tweaking roads.Rotated the new parking garage to align to road.Copied a large parking garage, pasted next to the nudged road junction.Tweaked curvature of one of the roads on that junction.Nudged position of a road junction node Im looking to change the gameplay to allow buildings to evolve in density up to high density residential towers for poor without increasing their wealth levels, but by supplying some services.RealTime and Move It mods have all been updated recently.
Cities skylines traffic manager president edition not showing up mod#
I'm using BP's IPT2 mod, RealTime mod and about 90 other mods. Vehicle& vehicleData, Vector3 physicsLodRefPos) in :0Īt VehicleManager.SimulationStepImpl (Int32 subStep) in :0Īt SimulationManagerBase`2.SimulationStep (Int32 subStep) in :0Īt (Int32 subStep) in :0Īt SimulationManager.SimulationStep () in :0Īt SimulationManager.SimulationThread () in :0
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Vehicle& leaderData, Int32 lodPhysics) in :0Īt .CustomCarAI.CustomSimulationStep (UInt16 vehicleId. Vehicle& leaderData, Int32 lodPhysics) in :0Īt VehicleAI.SimulationStep (UInt16 vehicleID. Vehicle& leaderData, Int32 lodPhysics) in :0Īt BusAI.SimulationStep (UInt16 vehicleID. Vehicle& vehicleData) in :0Īt CarAI.SimulationStep (UInt16 vehicleID. Vehicle& data) in :0Īt BusAI.ArriveAtDestination (UInt16 vehicleID. Simulation error: Array index is out of range.Īt TransportLine.GetNextStop (UInt16 stop) in :0Īt (UInt16 vehicleID. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ Line: 51) Was unable to get a save game at point of error as closing the error just reopened it time and time again so couldn't save - had to force quit application.